The World That Was

The World That Was is a VR experience made to engage students of all ages in an immersive experience to have a greater understanding of the "world that was". Players can walk through the bustling streets of Vilna, hear the issues of the day, explore a Jewish home and visit the Strashun Library. The VR is an integral component of the educational and museum exhibition programming of the David Labkovski Project. It will be used in every classroom, every student curated exhibit and gallery exhibits.

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Our Team

Weston Bell-Geddes, Stephanie Ng, Leoa Raikin, Ben-Tsion, Julie Tucker, The David Labkovski Project

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